Maple Idle Builder
A builder that calculates how growth choices affect real combat performance
What does this service do?
Maple Idle Builder lets you input growth elements such as equipment, stats, skills, and abilities, and calculates how those choices affect final combat performance (DPS, one-hit damage, etc.).
Rather than simply summing options, it reflects in-game calculation structure to help you check “Is this choice actually efficient right now?”
Basic workflow
- In each menu (Equipment, Stats, Skills, Ability, etc.), enter your character’s current state as-is.
- You can set option values as either computed values or manual inputs (manual is recommended when the game provides fixed values).
- All inputs are saved automatically and persist across pages.
- On the calculation page, you can view final performance values aggregated from all inputs.
How to interpret results
- DPS reflects expected value with attack speed, critical rate/damage, and various damage bonuses.
- One-hit damage is an average value aggregating skill multipliers, min/max damage, and boss/normal monster modifiers.
- The contribution analysis shows relative importance based on how much performance would drop without an option.
Recommended for
- Players deciding which equipment options to prioritize
- Players verifying whether stat/skill investments are actually efficient
- Players comparing performance with numbers rather than feel
- Players testing different setups to find optimal choices
Notes
This service aims to reflect official in-game formulas as closely as possible, but may not perfectly reproduce all cases (certain passives, conditional buffs, special interactions).
Therefore, results are not an absolute answer, but a reference metric for decision-making